Very fun and interesting game. Takes a bit to get used to. Apparently you start playing by clicking the chair. Took me a while to get the hang of that, the hitbox for the chair does need some working on, but as long as you don't stand directly up against it, it's pretty reliable. Gameplay itself, very refreshing, haven't played grapple games in at least 10-20 years, and this one honestly does it very well. Easy to learn, harder to master. I sense some very personal experiences has lead to the idea behind this game. And that being the case genuinely makes for an incredibly good experience for the player. Would strongly recommend giving this a try.
Proper good job on the game. This game takes me back to the good ol' FNAF 1 & 2 days, with the sort of gameplay it features. It's obviously simpler and different from those games, but well done in it's own way.
The controls could need some simplification such as having E or F be the interaction key, but I can see how this could negatively impact the atmosphere of the game. This game is meant to be intentionally minimalistic.
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Very fun and interesting game. Takes a bit to get used to. Apparently you start playing by clicking the chair. Took me a while to get the hang of that, the hitbox for the chair does need some working on, but as long as you don't stand directly up against it, it's pretty reliable. Gameplay itself, very refreshing, haven't played grapple games in at least 10-20 years, and this one honestly does it very well. Easy to learn, harder to master. I sense some very personal experiences has lead to the idea behind this game. And that being the case genuinely makes for an incredibly good experience for the player. Would strongly recommend giving this a try.
Proper good job on the game. This game takes me back to the good ol' FNAF 1 & 2 days, with the sort of gameplay it features. It's obviously simpler and different from those games, but well done in it's own way.
The controls could need some simplification such as having E or F be the interaction key, but I can see how this could negatively impact the atmosphere of the game. This game is meant to be intentionally minimalistic.
Overall, keep up the good work!